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There's also a couple too many of those slow-mo "the character just died but not really!" moments for my taste which just break up the action too much, I just want to be dropped in the single player, listen to the somewhat stupid but adequate explanation of why I'm shooting dudes, and then let free to advance through the level to shoot dudes and occasionally see ridiculous things happen.
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We even saw it replaced by aliens once, which didn’t go down to well. Since then zombies has had many upgrades and changes. Here we had our first experience of the undead. There are actual holes in the gameplay in one level I could literally see the enemies pop in, and the worst part was they'd only do so after I advanced past a certain point in a corridor and I couldn't shoot them fast enough before dying, I ended up backing up in the corridor and sprinting as soon as I knew I hit the trigger. 10 Things That Make Black Ops 3 Zombies Fun Zombies has been around in Call of Duty since World at War. Since I had to sit through it, I do agree it was fine even though I saw the twist coming in like the 5th level. Cutscenes are unskippable, which is a bummer since I really don't give a shit about the story. Way too much talking and walking slowly from one place to another while characters talk there literally are whole levels which are just characters talking. I actually just played the BLOPS single player and disliked it, thought MW2 was much better just gameplay wise. Black Ops also has a better single player campaign where things are at least somewhat sensible (if hokey) as far as the story goes. Maches would end a minute or two after they started cuz some fucker got the tac nuke and instantly used it. Said: Well, you'll be able to play it when the weekend's done at least.